Release (USA): 17/02/2003
Genre: Party




A unique entry in the Mario Party series
Mario Party-e for the Game Boy Advance, released in the USA in 2003, stands out as a distinctive addition to the Mario Party franchise. Unlike its console counterparts, Mario Party-e was designed exclusively for use with the Game Boy Advance’s e-Reader accessory. This enabled players to scan special cards to unlock additional mini-games, characters, and even entire boards, creating a dynamic and interactive experience.
Combining card scanning with party gameplay
At its core, Mario Party-e offered a simplified version of the classic Mario Party formula, with players navigating a series of boards while collecting stars and competing in mini-games. The e-Reader feature added a unique twist, allowing players to enhance their game by scanning physical cards. This was a first for the Mario Party series, merging the digital and physical worlds in a way that hadn’t been done before.
A niche but memorable title
Though Mario Party-e didn’t achieve the widespread popularity of other Mario Party games, its use of the e-Reader made it a fascinating piece of gaming history. For collectors and fans of the Mario Party series, it remains a quirky and memorable entry, offering a different way to enjoy the franchise. The game’s reliance on physical cards makes it a fun and rare experience for those who have the necessary hardware to play it.
See the whole series:
- Mario Party (1998)
- Mario Party 2 (1999)
- Mario Party 3 (2000)
- Mario Party 4 (2002)
- Mario Party-e (2003)
- Mario Party 5 (2003)
- Mario Party 6 (2004)
- Mario Party Advance (2005)
- Mario Party 7 (2005)
- Mario Party 8 (2007)
- Mario Party DS (2007)
- Mario Party 9 (2012)
- Mario Party: Island Tour (2013)
- Mario Party 10 (2015)
- Mario Party: Star Rush (2016)
- Mario Party: The Top 100 (2017)
- Mario Party Superstars (2021)
- Super Mario Party Jamboree (2025)
(Indicates year of first release. Dates may differ between regions.)