Release (USA): 31/10/1996
Genre: Utility
Developer: Interplay Productions, Brainstorm Entertainment
Publisher: Interplay Productions



A new way to learn with Mario
Building on the success of the original Mario Teaches Typing, this 1997 sequel brought an updated learning experience with improved graphics, full-motion video sequences, and voice acting. Unlike the first game, which had simple sprites and limited animations, Mario Teaches Typing 2 featured pre-rendered 3D character models, making it visually closer to the Mario games of the era. The game was designed to help players improve their typing skills through engaging exercises, all wrapped up in a fun, Mario-themed adventure.
More lessons, more fun
The game included a variety of lessons tailored to different skill levels, ranging from simple exercises for beginners to more complex typing challenges. Players could practice their skills by typing out passages while guiding Mario and his friends through different levels. One of the biggest additions was the “Mario’s Hands” feature, which displayed an on-screen keyboard with animated hands to demonstrate proper finger placement. This made it easier for players to develop good typing habits while still feeling like they were part of a Mario adventure.
A nostalgic piece of educational gaming
While Mario Teaches Typing 2 was never a mainstream Mario platformer, it holds a special place in the hearts of those who grew up with it. The game featured Charles Martinet voicing Mario, which added to its charm. Though it’s now a relic of the ’90s, some fans still revisit it for nostalgia or to see how Nintendo’s characters were used in educational software. Physical copies are harder to find, especially complete with the original packaging, making it a fun collectible for Mario fans and retro PC gamers alike.