Donkey Kong Australian version

ドンキーコング

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Release: 1986

Genre: Platform
Developer: Nintendo Co., Ltd.
Publisher: Ocean Software Ltd.

A Commodore classic with an Australian twist

Released in 1986 for the Commodore 64/128, Donkey Kong was brought to home computers by Ocean Software, featuring the classic platforming action fans loved from the arcade version. This version of the game arrived in Australia with a unique cassette packaging, offering Australian gamers the chance to experience the iconic game on their home computers. While the graphics and sound had to be adapted for the C64’s capabilities, the core gameplay of rescuing Pauline from Donkey Kong remained intact.

Platforming fun with Commodore charm

The Commodore 64/128 version of Donkey Kong featured the same familiar levels, including the famous construction site, where players (as Mario) had to dodge barrels, fire, and other hazards while climbing ladders and jumping across platforms to reach Pauline. The iconic gameplay, although simplified, stayed true to the arcade original, keeping players hooked with its challenging but rewarding level design. The Commodore version had limited graphics and sound compared to the arcade, but it still captured the essence of the game in a nostalgic, pixelated style.

Australian packaging and legacy

The Australian cassette packaging of Donkey Kong on the Commodore 64/128 added a unique regional touch for collectors and fans of the game, marking it as a piece of retro gaming history. Despite the technical constraints of home computer hardware at the time, the game’s ability to translate the fast-paced, barrel-rolling action onto personal computers made it a standout title. It remains a cherished part of the Donkey Kong legacy, showing the wide-reaching impact of the game across different platforms and regions.