Release (UK): 26/11/2004
AGB-BMVP-EUR
Release (USA): 04/10/2004
AGB-BMVE-USA
Release (Jap): 26/08/2004
AGB-BMVJ-JPN
Genre: Action
Developer: Fuse Games Ltd.
Publisher: Nintendo Co., Ltd.


A unique blend of Mario and pinball
Super Mario Ball for the Game Boy Advance, released in 2004, is an interesting twist on both the Mario franchise and traditional pinball mechanics. Instead of the usual platforming action, this game features Mario as the ball in a pinball-like environment. Players guide Mario through a series of pinball-inspired tables, bouncing off ramps, hitting targets, and collecting coins. The game combines the excitement of pinball with familiar Mario elements, making for a refreshing and engaging experience.
Pinball meets Mario-themed stages
In Super Mario Ball, players navigate Mario through various themed stages that resemble pinball machines. Each level is filled with traps, enemies, and obstacles, all designed to challenge players’ reflexes and problem-solving skills. The objective is to clear each stage by hitting targets, completing objectives, and defeating bosses, all while using the game’s pinball mechanics to bounce Mario around. The classic Mario power-ups, such as the Super Mushroom and Fire Flower, add another layer of fun, giving players the ability to interact with the pinball-like environment in various ways.
A different kind of Mario adventure
While Super Mario Ball may not feature traditional platforming gameplay, it still manages to capture the charm and creativity of the Mario series. The use of pinball mechanics offers a fresh take on the franchise and provides a fast-paced, fun experience for players who enjoy arcade-style challenges. With its unique concept, Super Mario Ball stands out in the Game Boy Advance library as a quirky and entertaining title that blends Mario’s signature flair with the timeless appeal of pinball.