Release (UK): 24/05/2002
DOL-GALP-UKV
Release (USA): 03/12/2001
DOL-P-GALE
Release (Jap): 21/11/2001
DOL-P-GALJ-JPN
Genre: Fighting
Developer: HAL Laboratory, Inc.
Publisher: Nintendo Co., Ltd.


A fighting game with a legacy
Released in 2001 for the GameCube, Super Smash Bros. Melee quickly became a fan favourite and is often regarded as one of the best entries in the Smash Bros. series. Building on the success of its predecessor, it introduced faster gameplay, more characters, and intricate mechanics that deepened the strategic options. This title took the franchise to new heights with its competitive multiplayer, making it an essential part of the GameCube library.
Refined mechanics and expanded roster
Super Smash Bros. Melee refined the mechanics of the original game, focusing on quicker moves, smoother transitions, and more dynamic character interactions. It introduced several new characters, including fan favourites like Marth, Roy, and Falco, expanding the roster and giving players more choices for their fighting style. The added depth in gameplay, like wavedashing and platform teching, made it a hit among competitive players, turning the game into a staple of the esports scene for many years.
An enduring competitive scene
Though Super Smash Bros. Melee has aged in terms of graphics, its impact on the competitive gaming world remains undeniable. It continues to hold a special place in esports history, with tournaments still being held globally. The game’s blend of accessible fun and deep mechanics has kept it relevant, even as new entries in the Smash Bros. series have been released. For many, it is the definitive version of the franchise, offering the perfect mix of chaos and control.
See the whole series:
- Super Smash Bros. (1999)
- Super Smash Bros. Melee (2001)
- Super Smash Bros. Brawl (2008)
- Super Smash Bros. for Nintendo 3DS (2014)
- Super Smash Bros. for Wii U (2014)
- Super Smash Bros. Ultimate (2018)
(Indicates year of first release. Dates may differ between regions.)